Saturday, December 25, 2010

Thursday, December 16, 2010

Monday, December 13, 2010

some models

here are some models for my own project
it is based on Panda3d






k100_1985

k100 1985

Monday, November 29, 2010

news

I did not stop to improve myself.
Last days I played with http://www.panda3d.org/ engine (C++) and I reached some results. At this moment I am still a part of 1 project and I am really not sure about another one.

Sunday, October 31, 2010

Thursday, October 28, 2010

Wednesday, October 20, 2010

Tuesday, October 19, 2010

Monday, October 18, 2010

Friday, October 15, 2010

Maya Dynamics



Here are some problems. I tried to fix them but I did not find a way how to do it. Anyway, I got the general idea of Maya Dynamics.

P.S.
The original video is much better. I need to spent time to get clear how to get a high quality video.
here is frame number 39

Saturday, October 9, 2010

a building

A building for thees guys http://www.galaxy-under-fire.de/
The concept is not my.

Tuesday, October 5, 2010

Friday, October 1, 2010

p90 uv map + texture

I am not happy about the texture.
Anyway i had to do uv map.
The cube is 1 meter in the game

Wednesday, September 29, 2010

Sunday, September 26, 2010

mack

a textured gun

i did the texture by GIMP
probably i am not a good 2d artist or i need more practice and a good teacher


Wednesday, September 22, 2010

Wednesday, September 15, 2010

Monday, August 30, 2010

Finally, I found an alive project.

Finally, I found an alive project!

Here it is http://xtrmgames.com/?page_id=41
I worked with these guys 2 weeks and created one model and I've got all answers on my questions. The model that I've done is going to be a part of the game. My current "list to do" contains a few trucks. They are low polygons models (6 000 polygons).



Monday, August 16, 2010

a car

here is the original
http://en.wikipedia.org/wiki/File:Redtruck.JPG


Monday, August 9, 2010

the special effects handbook

I guess, I am ready to read and to do exercises from the last book that I currently have The Special Effects Handbook.

Friday, July 30, 2010

a house on a table

I found some difficulties here
1) Maya Live does not receive tiff, but in jpg my video looks not good
2) I tried lots of programs to get the final result, but only Combustion 2008 helped me :)
3) Probably it is not good idea to use a phone camera

Saturday, July 24, 2010

a project

I tried to join another project but found that it is really hard. People just do not reply or prefer Blender.



Thursday, July 15, 2010

It is alive !!!

The model is a low polygonal. I know that I could make a low polygonal to animate it and a high polygonal to render it, but I skipped it for some reasons. Anyway, I can play with this monster now and use it in Maya Live and Trax Editor.

Tuesday, July 6, 2010

hey all

I could not work a few days, so no updates for this time. I am able to continue to improve myself now. Therefore, the blog will be updated soon.

Tuesday, June 22, 2010

animation

Here is my first animation. I am not happy about it but the target was to get an animation as an *.avi file. Also, I found some problems with my rigging, so I had to correct some areas. I did render from a terminal, so it was new for me too. Anyway, it is a good experience and I clearly can see now what I have to improve to be better with Maya.
_

Saturday, June 19, 2010

Friday, June 18, 2010

Wednesday, June 9, 2010

rigging

Here is my first character. It is made from zero and with full rigging.
The main idea of it was to practice rigging and clear understanding of rigging.


Tuesday, June 8, 2010

Friday, June 4, 2010

Thursday, June 3, 2010

Monday, May 31, 2010

Thursday, May 27, 2010

Wednesday, May 26, 2010

Saturday, May 22, 2010

busket&signpost

a character

I started to make a character. I already have done a body and I am close to finish a head. I want to use cloth and hair. Also, I am planning to use the character to make some animation. I did some animation when I practice exercises (from the books), but I want to make everything by my self.

Thursday, May 20, 2010

Wednesday, May 19, 2010

houses

Here are some houses. I did it for myself to get experience with modeling of a building. Also, some of them are partly textured some are not, so I know about it :). I can use it as background models for an animation.